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Video Game Music: How to Create a Seamless Loop
Just drag and drop to assemble impressive animations, with a choice of more than filters and effects built into Motion. Then fine-tune your work with precise controls. Use machine learning to automatically detect and track faces or objects within a clip. Attach images, particles, filters, paint strokes, or text to create stunning visual effects and motion graphics. Use realistic particle systems to create effects including smoke and sparkles — or add dazzling details to any animation.
Choose from over particle presets or design your own and see your creations in real time. Or, create stunning geometric patterns in 2D or 3D using replicators. Go to the next level by adding 3D objects to both particle systems and replicators.
Choose from over paintbrush presets or design your own using color gradients or QuickTime files. Create pressure-sensitive brushstrokes that paint gradient colors or particle dabs. And SmoothCam eliminates jitters and bumps — so it looks like your footage was shot on a tripod while still retaining camera moves like pans, tilts, and zooms. Create an accurate chroma key in a single step with the easy drag-and-drop Keying filter. If the green- or blue-screen background in your footage is unevenly lit, you can use advanced controls, including an intuitive color wheel, to fine-tune adjustments.
Plus, you can play back the results without needing to render. Instantly apply those effects to your Final Cut Pro timeline and export a video optimized for YouTube, Facebook, and other popular video destinations. View them in real time with a VR headset or use the Look Around view to pan across your project in the viewer. Instantly transition from 2D to 3D space by adding a camera or cameras to any 2D project while preserving your 2D groups.
Animate and adjust the cameras to create smooth, realistic 3D movement. Set up point lights and spot lights to cast shadows across objects.
Fine-tune shadow appearance by specifying colors and edge types. When you set your elements in motion, shadows animate dynamically with the movement of objects and lights.
Turn any shape, video plane, or paint stroke into a reflective surface. Add blur to soften reflections and use the Falloff feature to fade reflections as the object moves away from the light. Choose from more than built-in FxPlug filters and generators. Choose from thousands of custom transitions, titles, and motion graphics. Work directly with third-party applications through workflow extensions.
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Get all five professional applications for video and music creation at a special price — including Final Cut Pro, Motion, and Compressor, along with Logic Pro and MainStage. Buy now. Final Cut Pro.
Free Trial Free Trial. Buy Final Cut Pro. Motion Simply special effects. Object tracking made easier. Motion uses machine learning to easily track faces and objects in your scene. Use the Match Move behavior to mirror their movement and add emitters, replicators, text, and shapes to produce realistic results.
Add cinematic flair. After the fact. Create amazing depth-of-field effects with footage shot in Cinematic mode on iPhone Adjust the depth-of-field effect instantly using a slider, or use behaviors and keyframes to animate it over time.
Your graphics in Motion. Interface Effects Templates Ecosystem Performance. Neon Filter Add an eye-catching glow to any image, shape, or text element with the Neon Filter. Powerful design tools. A 2D and 3D view of your titles. Stunning effects. A creative spin on your projects.
Shadows Set up point lights and spot lights to cast shadows across objects. Sampler and Quick Sampler Slices of new samples imported after the application of a long fade to existing samples in Classic mode now trigger reliably. Samples stored on external volumes are now reliably found when loading instances of Sampler. Sampler now has a Save with Audio option in the Save As menu. The Arpeggiator plug-in now offers a grace period when the first notes or chords of the arpeggio are played slightly off the grid.
Chase Resolves an issue where starting a MIDI recording after the end of an existing region on the same track could extend the recorded region back to the previous region if Chase CC64 is enabled. Clicking to add Region-based Automation to a lane now works reliably at all positions.
Editing automation with the pencil Tool while pressing Option now works as expected when the Pencil Tool: Hold Option for Stepped Editing automation preference is enabled.
Writing automation by adjusting a control in a plug-in’s UI no longer sets the initial written value to the parameter’s lowest possible setting. Drummer and Drum Machine Designer Recording to the Drum Machine Designer main track by clicking the Preview speaker button for individual drum pads now trigger sounds on playback as expected.
Flex Pitch and Flex Time The Analyze Audio for Flex Editing command now analyzes each audio file only once, even in cases where there are multiple regions from each file.
Mixer Level meters on External instrument tracks now function during playback. Panning multiple selected tracks at once with Sends on Faders enabled now maintains the correct pan positions for all tracks.
Groups Editing regions on grouped tracks with the Resize tool now works as expected. Export and bounce When bouncing a project at a sample rate other than The progress bar now updates as expected when bouncing. Import It is now possible to directly drag unprotected audio files from Music into Logic. Restores support for various previously supported control surfaces and MIDI controllers. Control Surfaces now reliably show the recording state when recording into a Live Loops cell.
Logic now consistently prefers available built-in support for MIDI controllers in cases where a Lua script for the device is also available. Undo Changes to plug-in parameters now Undo correctly when the Library Panel is in focus. Undo is now available when changing a row color in a Pattern Region. Fixes an issue where black keys could disappear from the Piano Roll sidebar if Collapse mode is enabled and disabled while the Piano Roll Inspector is hidden.
The Double Speed transform set now works correctly. General Dividing an audio region now consistently creates new regions with precisely the expected lengths.
The Track Velocity Limit setting now works as expected. Buttons in the Track Header now remain functional after they have been quickly toggled twice. Repeatedly copied regions are now consistently placed on correct grid locations.
Double-clicking the divider between the Tracks Area and the Main Window Editor now closes the editor pane. All selected regions on grouped tracks now maintain their correct positions when the left border of one is dragged to the right with both Snap Edits to Zero Crossings and Flex Time enabled.
Fixes an issue where note input from MIDI guitars cold sometimes hang unexpectedly. The Discard Recording and Return to Last Play Position command no longer leaves the recording in place if the Marquee Selection Engages Autopunch Recording setting is disabled, and a recording is made that crosses into an active marquee selection.
Tracks names are now consistently visible when the Track Alternatives selector is shown in the Track Header. It is now possible to select an icon that was just set on an adjacent track for the currently selected track. Double-clicking on the borders of Inspectors in the Main window now closes them as expected.
When Logic connects to a newly available Bluetooth audio device, it automatically sets the output only and does not affect the previous input setting. Logic no longer quits unexpectedly when tabbing to the end of a region after inserting a chord symbol into the Score.
Fixes an issue where Logic could quit unexpectedly when loading presets in Audio Units plug-ins, or copying tracks that contain Audio Units plug-ins.
Fixes an issue where Logic could quit unexpectedly when converting imported REX2 files. Resolves various issues with Audio Units plug-ins that might cause Logic to quit unexpectedly. Resolves an issue where Logic could quit unexpectedly when selecting a new patch while a Sampler window is open. Performance Improves performance and responsiveness when performing Smart Tempo analysis while the project is playing.
The Logic interface now remains fully responsive when track level meters are displayed. Logic no longer hangs when zooming in to the maximum zoom level with the Movie track open.
Resolves an issue in Autosampler where playback to USB audio interfaces could become distorted. Accessibility VoiceOver now consistently announces the selection state of items in the Project Settings windows.
The blue highlight now follows selected items in the Preferences windows in VoiceOver mode. Live Loops An alert is now displayed when a Step Sequencer pattern cell is converted to MIDI, warning if the contents require that they be aligned to a single pitch. Resolves an issue where Software Instrument Live Loop cells could appear to be empty immediately after recording.
In full screen view, the Live Loops grid now reliably updates when toggling Ultrabeat cells Triggering and recording into Live Loops cells from control surfaces and MIDI controllers now works reliably. Step Sequencer Fixes an issue where playback can pause unexpectedly when recording large amounts of data into an unquantized Step Sequencer pattern in which step 1 has a negative offset. Analyzing an audio file for Flex Pitch no longer resets existing Flex Pitch edits in the file.
Flex Pitch curves in the Audio Track Editor now consistently display as expected after an audio file is re-analyzed for flex pitch. Flex Pitch data is now displayed correctly immediately after an audio file is analyzed for Flex Pitch.
Mixer The Mixer now immediately shows the effect of changing from Post-fader mode to Pre-fader mode. Deselecting all multiple selected channel strips in the Mixer now leaves only the currently focused channel selected in the Track List. Groups All regions of grouped tracks are now selected when selecting a track that’s a member of the group. MIDI 2. Plug-ins An enabled EQ thumbnail now consistently displays as expected.
Logic’s instruments now consistently respond as expected when playing quarter-tone tunings in Legato mode. Adding a second instance of a third-party MIDI FX plug-in to a project no longer causes the track with the first instance to stop playing. Sampler and Quick Sampler Changes to the modulation visualization of controls in Quick Sampler are now immediately visible.
Automation Automation for the Tape Stop parameter in RemixFX now remains functional after the play head is manually dragged during playback. Resolves an issue where the RemixFX Gate effect did not respond properly to automation.
Logic Remote Changes to the length of a pattern region are now immediately visible in Logic Remote on iPhone. It is now possible to activate the Filters in the Gate plug-in using Logic Remote.
Control surface and MIDI controller support If a newer LUA script for an installed control surface is available, Logic will now use that instead of the built-in settings. Logic now retains changes made to the display mode of control surfaces running in Logic Control mode.
The Control Surface setup window now displays the correct group number for a selected device. Fixes an issue where Novation Launchpad could unexpectedly show closed Track Stacks as being empty. Setting a control surface to move the play head by ticks no longer causes the play head to only move backwards.
Control surfaces now update to select newly created tracks in Logic. Changing an assignment control name in the Controller Assignments window now updates the name in the Key Commands window and Smart Controls assignments inspector.
It is now possible to edit an assignment in the Controller Assignments window if a Smart Controls inspector is also open. Export and bounce Fixes an issue where canceling bounce-in-place of a pattern region could cause the region to become corrupted and uneditable.
Sound from Remix FX is now included in bounced projects. Content It is now possible to load a channel strip CST file by dragging it from the Finder to the channel strip header.
Undo Fixes an issue where a triple click could prevent additional undo steps from being added. Score The strum up and strum down markings are now displayed as expected in the Tablature Settings window. Editing Notes created with the Brush tool now reliably use the quantize values chosen by key commands. Scale and Quantize settings in the Piano Roll no longer reset to defaults when the Piano Roll window is closed and then re-opened. Selecting a region in the Event List editor now deactivates an active Marquee selection.
Fixes an issue where edits to the currently selected and zoomed track could affect another track. Auto-punch using Marquee selection now works consistently. Fixes an issue where certain projects appear to cause Logic to hang when they are opened. Fixes an issue where Logic could quit unexpectedly when selecting channels in multi-mono mode. Logic no longer quits unexpectedly when dragging an audio file to Quick Sampler or enabling Flex Pitch if the Logic application has been renamed and the system is set to a language other than English.
Resolves an issue where Logic could quit unexpectedly when converting certain stereo projects to Spatial Audio. Fixes an issue where Logic could quit unexpectedly when moving a region from an active to an inactive Track Alternative. Logic no longer quits unexpectedly when converting the surround bed mode when converting a project to Spatial Audio.
Performance Opening or closing a Track Stack no longer causes audio dropouts when playing a Spatial Audio project. Spatial Audio The Dolby Atmos plug-in now shows the top channels after the bed track format is changed to 5. Changing the surround bed format of a project to 5. Content Certain Ultrabeat kits no longer trigger a dialog indicating samples need to be downloaded each time they are chosen, in cases where the Sound Library has been relocated.
Search results now remain visible when navigating among found items in the Sound Library. Export Resolves and issue where the last audio file in a project created from an imported ADM file could be silent when exported as a new ADM file. Score Rests that were manually created in earlier version of Logic no longer show as note events in Logic Pro Environment All Touch Tracks trigger modes now work reliably. General Copying a Marquee selection to the Clipboard no longer leaves the original selection divided at the Marquee borders.
Optimized for Apple silicon on new MacBook Pro models. More than new instrument and audio patches. It is now possible to paste regions copied from multiple tracks to new tracks using a Marquee selection to define the starting track and position. Stability and reliability Resolves an issue where Logic could quit unexpectedly when a Flex Pitch note is created in an empty region.
Fixes an issue where Logic could quit when setting a patch as Default. Fixes an issue where Logic could quit sometimes when saving songs from previous versions of Logic to the Logic project format. Fixes an issue where editing global text objects in multi-page view in the Score can cause errors or for Logic to quit.
Fixes an issue where Logic would quit unexpectedly when adjusting zoom of the Alchemy Waveshaper or Convolution Reverb using two finger gestures.
Fixes an issue where Logic would quit unexpectedly when loading a project that contains a stereo instance of ES2 with a modulation of “Diversity” from a setting created in a surround instance of ES2. Resolves an issue where Logic could quit unexpectedly when exporting a movie file with its original AAC audio track. Resolves an issue where Logic could hang if both the New Track window and Control Surface Setup window are open at the same time.
Fixes an issue where Logic could quit unexpectedly when loading presets or duplicating tracks containing Audio Units plug-ins on Apple Mac computers with Apple silicon. Fixes an issue where Logic could quit unexpectedly when left idle with multiple control surface devices connected. Fixes an issue where Logic could unexpectedly stop recording and then go into play mode in certain rare cases. Performance Logic’s graphic performance is no longer affected by running Logic Remote on a connected iPad.
Copying a take folder by Option-dragging no longer takes an unexpectedly long time. Presets in Sampler now load faster.
Performance when resizing the Key Commands window is improved. Performance is improved when cycling a Live Loops grid with tempo changes. Performance is improved when creating a new empty Drum Machine Designer kit.
Performance is improved when dragging stompboxes into the Pedalboard. Performance when dragging files from from the File Browser to a Drum Machine Designer pad has been improved. Step Sequencer New Live Record mode for real-time capturing note and automation events into rows. New Step Record mode for step entry of note and automation events when pattern is playing or stopped.
New Mono Mode allows only one note step to be enabled per column. Row labels in Step Sequencer can now be custom named. There are now options to sort rows by type, note number, name or DMD sub-track order. Step Sequencer now offers 2-bar and 4-bar Step Rates. It is now possible to create multiple rows for the same note or automation assignment. The Edit menu now includes a Delete Unused Row option.
It is now possible to split a Drum Machine Designer Pattern region into individual Pattern Regions for each kit piece. The Playhead in the Step Sequencer editor is no longer offset unexpectedly in projects that start earlier than 1 1 1 1. Quantizing or transposing Step Sequencer pattern regions on Drum Machine designer tracks will not cause the row assignments to change. Entering notes into Step Sequencer pattern regions that are longer than 16 steps no longer causes running playheads to jump to positions within the first 16 steps if the floating Note Repeat window is open.
Step Sequencer now shows only one row per input note in cases where multiple Drum Machine Designer pads use the same note to create layered sounds. The default values for automation row steps no longer update if any steps in the row are already enabled or have manually entered values.
Adjusting the pitch setting in a Drum Machine Designer Pattern Sequence row no longer changes the triggered kit piece. Live Loops The Live Loops cell inspector now correctly shows the quantize value for the currently active take.
Live Loops cells now retain changed default Play From settings in the Inspector. If the Live Grid is in focus when a Drummer track is created, a Drummer cell is created. When a currently playing cell in the Live Loops grid is duplicated in the same row, playback is switched to the duplicated cell. Adjusting a Live Loops cell length to be longer than the current Loop length during playback no longer causes the cell to be stuck in play.
Live Loops cells containing Pattern regions now play back in time consistently. Copying Zones from one layer to another no longer also copies their group.
Note labels are now created consistently for all slices when creating a Quick Sampler instrument in Sliced mode. Automation Faders are no longer unexpectedly set to 0 db when released in Touch Relative mode.
The Eraser tool now reliably deletes automation points. Enabling the bypass button for automation in the channel strip now dims the automation data instead of hiding it. Fixes an issue where dragging selected automation points to the left in grouped tracks can cause an unselected point just before the leftmost selected point in the grouped tracks to be deleted. Fixes an issue where setting an unselected track to Automation Trim mode could set the selected track to Trim mode.
Fixes an issue where Logic could output a burst of noise with certain extreme automation settings of the High Cut parameter in Channel EQ.
Region-baseed automation no longer plays back in muted take regions. Snap behavior when dragging Region-based automation points has been improved. Automation is now reliably chased and displayed in the track header control when playback is started at any point in a project. The tooltip when editing automation points now reliably displays below the cursor. It is now possible to record automation with regions on the main track of a Track Stack.
Automation written for a Surround Panner with stereo input now writes automation for Angle, as expected. Multiple selected faders now maintain their same relative positions when adjusting one of them after automation has been enabled, disabled, and then re-enabled. CC data at the beginning of a region or Live Loops cell is now reliably triggered when playback is started at the region start position.
Pitchbend data is now chased reliably. Fixes and issue where Chase occasionally generates unexpected Sustain Off messages when adjusting other controls during playback.
Sustain messages are now chased correctly if the Playhead is moved during playback. Region-based Automation is now chased reliably. Chase now properly picks up events from looped regions.
Regions with Clip Length enabled no longer cause unexpected notes to be chased at the start of playback. Chase for MIDI messages has been improved. Note events at the start of a region are no longer chased if the left corner of the region starts after the note on. Track Stacks Shift-clicking to select multiple tracks no longer causes tracks inside of closed Track Stacks to be selected. Fixes an issue where tracks with stereo inputs enclosed in Summing Stacks could change to No Input when loaded as part of a saved Patch.
Resolves an issue that prevented Track Stack overview regions from being selected in certain cases in which the Track Stack contained aliases of audio regions. Track Stack patches now display the track name that was saved with the patch. Sustain pedal events now work reliably with all sub-tracks of a Summing Stack in cases where one or more of the tracks has a Key Limit set. Dragging a region or loop onto a track within a Track Stack now automatically loads inactive plug-ins on the main track of the stack.
Dragging main tracks containing nested Track Stacks to different positions in the Track Header no longer causes the dragged tracks to be unexpectedly added to other Track Stacks or to disappear entirely.
New tracks created in a Summing Stack are placed immediately below the currently selected track. Flattening a Take Folder with an active Comp no longer causes Quantize to unexpectedly switch off. Fixes an issue where the Reset All Flex Edits command on a set of Grouped tracks in Slicing mode could throw the regions out of sync with one another. Grouped tracks containing flexed takes takes now remain in phase when the number of transients in a Quantize referenced track is changed.
Fixes an issue where audio regions set to Flex: Mono mode could sometimes exhibit crackling noises after the region borders are adjusted. Text now reliably remains visible when typing in parameter values for controls in Alchemy.
How to Fade In and Fade Out Audio in Logic Pro X.
Paint Effects. Paint with pressure-sensitive vector-based brushstrokes Select from over customizable brush styles from traditional to abstract Modify brush width, color, opacity, and jitter over the stroke path Automatically draw on and draw off with full customization Edit brushstrokes as bezier or advanced B-spline paths Rotate the stroke in 3D space with Face-Camera control for volumetric 3D strokes Assign pressure and speed to brush properties when using a pen and tablet Enable dynamics on paint dabs for particle paint-type effects Apply replicator-like sequencing animations that can cause the paint stroke to ripple through 3D space.
Replicator Tool. Title Design. Tracking and Stabilization. Accelerated Filters and Effects. Masking Tools. Bezier or advanced B-spline masking tools Create ovals, rectangles, and arbitrary freehand shapes Control opacity, rounding, and edge feathering Combine masks using mathematical operations Track entire shapes or control points using tracking behaviors Create image masks from alpha, luminance, or RGB values of a second image.
Some features require Internet access; fees may apply. Industry-Standard Encoding Support. Import and export captions in CEA, iTT, and SRT formats for compatibility with a wide range of workflows and websites Import caption files into a batch or iTunes Store package View closed captions in the viewer during playback Make changes to captions including text, color, onscreen location, and timing Search text and select single or multiple captions in the inspector Support for multiple languages in the same batch or iTunes Store package Validation indicator instantly warns about common errors including caption overlaps, incorrect characters, invalid formatting, and more Embed captions in the movie file or create a closed-caption sidecar file Embed audio descriptions in MOV, MP4, M4V, and MXF video files.
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